MCCP
From Mudpedia
The Mud Client Compression Protocol was originally developed for Abandoned Reality by Oliver Jowett. MCCP's main advantage is a significant reduction in bandwidth usage of roughly 75%. March 12, 1998 Oliver released a MCCP proxy client and a specification page instructing people how to implement the protocol. Erwin Andreasen, also a developer for Abandoned Reality, soon after added MCCP support to his Linux MUD client, MCL.
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[edit] MCCP1
Not all modern MUD clients correctly support MCCP1. For example BlowTorch only negotiates MCCP2, while Mudlet successfully negotiates MCCP1 but freezes when it receives the sequence IAC SB MCCP1 WILL SE (the client is actually expecting IAC SB MCCP1 IAC SE and will work if you send that, but of course that will break every other client).
[edit] MCCP2
May 30, 2000 the protocol was updated because of incorrect telnet handling in the original specification. The updated protocol is generally referred to as MCCP2.[1] All actively maintained MUD clients support MCCP2 nowadays, making MCCP1 obsolete.
[edit] Specification
http://tintin.sourceforge.net/mccp/
[edit] References
- ↑ Oliver Jowett. "The Mud Client Compression Protocol - Specification - Version 2".
