Dark and Shattered Lands

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Dark and Shattered Lands
Developer(s)Tony Allen
Publisher(s)Allen Games
Release year1996
LanguageEnglish
FamilyDikuMUD
CodebaseROM
GameplayRoleplaying
GenreFantasy
SubgenreHigh Fantasy
Addressdsl-mud.org:4000
Emailtony (at) allengames (dot) com
Websitehttp://www.dsl-mud.org

Dark and Shattered Lands was created by Tony Allen in 1996. Since its inception it has been awarded with Chosen Game of the Month by MudMagic in September 2006, and is consistently a highly ranked game on The Mud Connector.[1]

Contents

[edit] Game overview

[edit] Races and Classes

DSL, like many other MUDs offers a variety of races, over 35 in total, including elves, dwarves, humans, and a variety of animal based races, such as humanoid felines and humanoid canines. Remorts, which are typically created at the discretion of the implementor, are also offered, such as dragons, demons, and giants. The game was loosely based on the world popularized in the Dragonlance novels, but has since delved into other genres and influences to become something wholly unique.

It offers a variety of classes including warriors, mages, clerics, and bards and a number of advanced classes such as paladins, shadowknights, and necromancers.

[edit] Clans and Guilds

DSL supports clans, which war each other based on both race vs. race and good vs. evil.

It offers a form of a guild system which it calls a "kingdom" which, in the role-playing sense, is a guild in the DSL world generally based on the idea of a domain of rule more akin to a nation as opposed to an affiliation based on skill or clan.

[edit] References

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