CoffeeMud

From Mudpedia

Jump to: navigation, search

CoffeeMud is a MUD codebase written by Bo Zimmerman.[1] It is a Java engine freely available under the Apache 2.0 license. [2]

Contents

[edit] Overview

CoffeeMUD is designed to be a flexible and extensible MUD engine with a large array set of customizable gameplay and editing features.[3]

[edit] Technical information

The last version of CoffeeMUD released by Bo Zimmerman is 5.7.3. It was released on July 14, 2011.[4]

CoffeeMUD is written completely in the Java programming language. CoffeeMUD 5.5.6 has 371,378 source code lines, excluding comments and blank lines.[5]

It includes online creation both from within the game, and from the built-in web site.[6] There are also several scripting languages for game events, including MOBPROG and Rhino.

The engine was originally designed for game building to be done by creating in-game objects in Java and integrating them using the online-creation abilities. This was later extended to allow all aspects of game creation to occur online. [7]

[edit] History

CoffeeMud began in February 2000 as an attempt to duplicate the look and feel of ROM in the Java programming language.[7] Its name, like many of the engine components, is a pun on the word Java.[8]

Version 1.0 was released in March of 2001, though the engine's features didn't start growing in earnest until 2003, when new revisions began appearing every 1-3 weeks through early 2007. Since 2007, new revisions have been far less frequent. The latest released version is 5.7.3. [4]

[edit] References

[edit] External links

Personal tools